

Victoria4dx, theboy181, Claude von Riegan

Enable 'Stretch to Window' in Yuzu's graphics settings for this to work properly. Makes the game render with a Hor+ 32:9 aspect ratio for Super Ultrawide displays.

For any issues with this program, contact its developer through the mod downloader's GitHub repository.

If you're looking for an automated process to install these mods, you can try the Yuzu Mod Downloader by amakvana.ĭISCLAIMER: This is not an official mod downloader from yuzu team, so we cannot guarantee support for it in our Discord server or support forums. HLE.GuestThread.16 Application : Unhandled exception caught: : Unexpected API error "ErrorDeviceLost".Īt .Return(CommandBufferScoped cbs, ReadOnlySpan`1 waitSemaphores, ReadOnlySpan`1 waitDstStageMask, ReadOnlySpan`1 signalSemaphores) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve//CommandBufferPool.cs:line 299Īt .GetTextureData(CommandBufferPool cbp, TextureView view, Int32 size, Int32 layer, Int32 level) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve//PersistentFlushBuffer.cs:line 81Īt .TextureGroup.FlushTextureDataSliceToGuest(Boolean tracked, Int32 sliceIndex, ITexture texture) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve//Image/TextureGroup.cs:line 420Īt .TextureGroup.c_Displa圜lass66_0.b_0() in /runner/_work/Ryujinx_Eve/Ryujinx_Eve//Image/TextureGroup.cs:line 1434Īt .TextureGroup.FlushAction(TextureGroupHandle handle, UInt64 address, UInt64 size) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve//Image/TextureGroup.cs:line 1416Īt .Signal(UInt64 address, UInt64 size, Boolean write, IList`1& handleIterable) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Memory/Tracking/RegionHandle.cs:line 259Īt .VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write, Boolean precise) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Memory/Tracking/MemoryTracking.cs:line 273Īt .DataAbort(MemoryTracking tracking, UInt64 vcpu, UInt32 esr) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Cpu/AppleHv/HvExecutionContext.cs:line 227Īt .SynchronousException(HvMemoryManager memoryManager, HvVcpu& vcpu) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Cpu/AppleHv/HvExecutionContext.cs:line 169Īt .Execute(HvMemoryManager memoryManager, UInt64 address) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Cpu/AppleHv/HvExecutionContext.cs:line 160Īt .Execute(IExecutionContext context, UInt64 address) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Cpu/AppleHv/HvCpuContext.cs:line 30Īt `1.Execute(IExecutionContext context, UInt64 codeAddress) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.HLE/HOS/ArmProcessContext.cs:line 40Īt .() in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.HLE/HOS/Kernel/Threading/KThread.cs:line 1265Īt info on how to use mods, refer to the Game Modding page.
